Mobile Cellular Automata

March 21, 2008 in Design & Programming, Processing |

As a first project with Mobile Processing, I’ve written a really simple implementation of Conway’s Game of Life for Java (J2ME) mobile phones.

cellularautomata.jpg

This is an extremely scruffy alpha version hacked together in a couple of hours, but it works. The initial configuration is a Gosper Glider Gun. You can pause the simulation using the softkey, and then use the arrow keys on the keypad to move a “cursor” around. Click the main select button to flip the cell under the cursor from on to off and back again. Then press the Resume softkey to start running again.

Download the .jar file here.
(either click this link with your phone’s browser or download on your computer and send to your phone).

Thanks to Nigel Crawley (who I met at BarCampBrighton2) for the inspiration!

3 Comments »

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  1. That’s really cool. Any chance of src code? =)

    Comment by Alex — March 21, 2008 #

  2. Certainly.. but I want to tidy it up a bit first and add a few things. Wait for the beta version ;)

    Comment by Jamie — March 21, 2008 #

  3. BTW, it won’t work on my phone (windows mobile) but that sudoku game on the mobile processing site does…

    Comment by Alex — March 21, 2008 #

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